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    <meta
      name="viewport"
      content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
    />
    <meta name="description" content="Draw the outline of a polygon." />
    <meta name="cesium-sandcastle-labels" content="Development" />
    <title>Cesium Demo</title>
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      type="text/javascript"
      src="../../../Build/CesiumUnminified/Cesium.js"
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  <body
    class="sandcastle-loading"
    data-sandcastle-bucket="bucket-requirejs.html"
  >
    <style>
      @import url(../templates/bucket.css);
    </style>
    <div id="cesiumContainer" class="fullSize"></div>
    <div id="loadingOverlay"><h1>Loading...</h1></div>
    <div id="toolbar"></div>
    <script id="cesium_sandcastle_script">
      function startup(Cesium) {
        "use strict";
        //Sandcastle_Begin
        // Create the viewer.
        const viewer = new Cesium.Viewer("cesiumContainer");
        const scene = viewer.scene;

        // Example 1: Draw the outline of a polygon on the globe surface.
        let positions = Cesium.Cartesian3.fromDegreesArray([
          -95,
          37.0,
          -95,
          32.0,
          -90,
          33.0,
          -87,
          31.0,
          -87,
          35.0,
        ]);
        const polygonOutlineInstance = new Cesium.GeometryInstance({
          geometry: Cesium.PolygonOutlineGeometry.fromPositions({
            positions: positions,
          }),
          attributes: {
            color: Cesium.ColorGeometryInstanceAttribute.fromColor(
              Cesium.Color.WHITE
            ),
          },
        });

        // Example 2: Draw a polygon outline with holes.

        // To draw a polygon with holes, create a nested position
        // hierarchy defining the positions of the polygon
        // edges and the positions of the holes.
        const polygonHierarchy = {
          positions: Cesium.Cartesian3.fromDegreesArray([
            -108.0,
            30.0,
            -98.0,
            30.0,
            -98.0,
            40.0,
            -108.0,
            40.0,
          ]),
          holes: [
            {
              positions: Cesium.Cartesian3.fromDegreesArray([
                -106.0,
                31.0,
                -106.0,
                39.0,
                -100.0,
                39.0,
                -100.0,
                31.0,
              ]),
            },
          ],
        };
        // To extrude, use the extrudedHeight option to specify the
        // height of the polygon.
        const extrudedPolygonOutlineInstance = new Cesium.GeometryInstance({
          geometry: new Cesium.PolygonOutlineGeometry({
            polygonHierarchy: polygonHierarchy,
            extrudedHeight: 500000.0,
          }),
          attributes: {
            color: Cesium.ColorGeometryInstanceAttribute.fromColor(
              Cesium.Color.WHITE
            ),
          },
        });

        // Example 3: Draw a polygon outline with per position heights.
        positions = Cesium.Cartesian3.fromDegreesArrayHeights([
          -95,
          44.0,
          400000,
          -95,
          39.0,
          100000,
          -87,
          42.0,
          100000,
        ]);
        // Set the perPositionHeight option to true for the polygon
        // to use the heights each position.
        const perPositionPolygonOutlineInstance = new Cesium.GeometryInstance({
          geometry: Cesium.PolygonOutlineGeometry.fromPositions({
            positions: positions,
            perPositionHeight: true,
          }),
          attributes: {
            color: Cesium.ColorGeometryInstanceAttribute.fromColor(
              Cesium.Color.WHITE
            ),
          },
        });

        // Add all polyline outlines instances to primitives.
        scene.primitives.add(
          new Cesium.Primitive({
            geometryInstances: [
              polygonOutlineInstance,
              extrudedPolygonOutlineInstance,
              perPositionPolygonOutlineInstance,
            ],
            appearance: new Cesium.PerInstanceColorAppearance({
              flat: true,
              renderState: {
                lineWidth: Math.min(2.0, scene.maximumAliasedLineWidth),
              },
            }),
          })
        );
        //Sandcastle_End
        Sandcastle.finishedLoading();
      }
      if (typeof Cesium !== "undefined") {
        window.startupCalled = true;
        startup(Cesium);
      }
    </script>
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</html>
